Star Wars Age of Rebellion RPG: Cypher and Masks
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Star Wars Age of Rebellion RPG: Cypher and Masks

Star Wars Age of Rebellion RPG: Cypher and Masks

Not every blow against the Empire is struck with a blaster. Cyphers and Masks turns the Age of Rebellion spotlight onto the Spy — the quiet operators doing the dangerous, unglamorous work that wins the war before the shooting starts.

At a glance

  • Sourcebook for the Star Wars: Age of Rebellion RPG
  • Expands the Spy career and clandestine play
  • 96 full-colour pages
  • Requires the Age of Rebellion Core Rulebook to play

What's inside

  • New specialisations and species for spies and infiltrators
  • Vehicles, equipment and droids built for covert work
  • New rules for intelligence and counter-intelligence operations
  • GM tools for building espionage-driven stories

If your table likes intrigue, disguises and information as a weapon, this is the book that makes it sing.

The definitive spy's toolkit for Age of Rebellion. New to the system? Start with the Age of Rebellion Beginner Game and a set of narrative dice.

$72.39
Star Wars Age of Rebellion RPG: Cypher and Masks
$72.39

Star Wars Age of Rebellion RPG: Cypher and Masks

Not every blow against the Empire is struck with a blaster. Cyphers and Masks turns the Age of Rebellion spotlight onto the Spy — the quiet operators doing the dangerous, unglamorous work that wins the war before the shooting starts.

At a glance

  • Sourcebook for the Star Wars: Age of Rebellion RPG
  • Expands the Spy career and clandestine play
  • 96 full-colour pages
  • Requires the Age of Rebellion Core Rulebook to play

What's inside

  • New specialisations and species for spies and infiltrators
  • Vehicles, equipment and droids built for covert work
  • New rules for intelligence and counter-intelligence operations
  • GM tools for building espionage-driven stories

If your table likes intrigue, disguises and information as a weapon, this is the book that makes it sing.

The definitive spy's toolkit for Age of Rebellion. New to the system? Start with the Age of Rebellion Beginner Game and a set of narrative dice.

Product Information

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Description

Not every blow against the Empire is struck with a blaster. Cyphers and Masks turns the Age of Rebellion spotlight onto the Spy — the quiet operators doing the dangerous, unglamorous work that wins the war before the shooting starts.

At a glance

  • Sourcebook for the Star Wars: Age of Rebellion RPG
  • Expands the Spy career and clandestine play
  • 96 full-colour pages
  • Requires the Age of Rebellion Core Rulebook to play

What's inside

  • New specialisations and species for spies and infiltrators
  • Vehicles, equipment and droids built for covert work
  • New rules for intelligence and counter-intelligence operations
  • GM tools for building espionage-driven stories

If your table likes intrigue, disguises and information as a weapon, this is the book that makes it sing.

The definitive spy's toolkit for Age of Rebellion. New to the system? Start with the Age of Rebellion Beginner Game and a set of narrative dice.