Orks: Big Mek
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Orks: Big Mek

Orks: Big Mek

Every good Waaagh needs a Mek to keep the dakka firing and the vehicles (mostly) working — and the Big Mek is the biggest and brainiest of them. Fitted with a teleporting shokk-boosta harness and laden with kustom weaponry, this bionik brute is as dangerous up close as he is useful in support. A characterful HQ for any Ork army.

What's in the box

  • 1 multipart plastic Big Mek
  • 32 components
  • Shooty-arm options: kustom mega-blasta or traktor blasta
  • Krumpin'-arm options: power klaw or drilla
  • Two head options and a 50mm round base

Loads of mechanical gubbinz and weapon choices make him a joy to kitbash and paint.

Supplied unpainted and unassembled. Glue and paints sold separately. Set him to work behind a mob of Boyz and finish the kustom gear with Citadel paints.

$53.62
Orks: Big Mek
$53.62

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Orks: Big Mek

Every good Waaagh needs a Mek to keep the dakka firing and the vehicles (mostly) working — and the Big Mek is the biggest and brainiest of them. Fitted with a teleporting shokk-boosta harness and laden with kustom weaponry, this bionik brute is as dangerous up close as he is useful in support. A characterful HQ for any Ork army.

What's in the box

  • 1 multipart plastic Big Mek
  • 32 components
  • Shooty-arm options: kustom mega-blasta or traktor blasta
  • Krumpin'-arm options: power klaw or drilla
  • Two head options and a 50mm round base

Loads of mechanical gubbinz and weapon choices make him a joy to kitbash and paint.

Supplied unpainted and unassembled. Glue and paints sold separately. Set him to work behind a mob of Boyz and finish the kustom gear with Citadel paints.

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Description

Every good Waaagh needs a Mek to keep the dakka firing and the vehicles (mostly) working — and the Big Mek is the biggest and brainiest of them. Fitted with a teleporting shokk-boosta harness and laden with kustom weaponry, this bionik brute is as dangerous up close as he is useful in support. A characterful HQ for any Ork army.

What's in the box

  • 1 multipart plastic Big Mek
  • 32 components
  • Shooty-arm options: kustom mega-blasta or traktor blasta
  • Krumpin'-arm options: power klaw or drilla
  • Two head options and a 50mm round base

Loads of mechanical gubbinz and weapon choices make him a joy to kitbash and paint.

Supplied unpainted and unassembled. Glue and paints sold separately. Set him to work behind a mob of Boyz and finish the kustom gear with Citadel paints.

Orks: Big Mek | Loaded Dice