Dune: War for Arrakis
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Dune: War for Arrakis

Dune: War for Arrakis

He who controls the Spice controls the universe — and in Dune: War for Arrakis, that fight plays out across the dunes in glorious, asymmetrical detail. One side commands House Atreides and their Fremen rebellion; the other rules as the iron-fisted Harkonnen. It's a big, cinematic strategy game that leans hard into the saga, with Sandworms, Sardaukar and a war for the desert planet that shakes out differently every time.

At a glance

  • 1–4 players
  • Playing time: around 120 minutes
  • Recommended age: 14+
  • Asymmetrical strategy — Atreides rebellion vs Harkonnen rule

How it plays

  • An action dice system drives your moves, backed by a deep deck of event cards
  • Manoeuvre Fremen, Fedaykin and the fearsome Sardaukar for control of Arrakis
  • Send harvesters into the deep desert and dare the great Sandworms for Spice

Play it one-versus-one, in teams, or solo against the game — the event cards keep every retelling of the Dune saga feeling fresh.

A sweeping, table-hogging trip to Arrakis that rewards bold play. Grab a set of sleeves to keep those event cards pristine through repeat playthroughs.

$55.84

Original: $159.53

-65%
Dune: War for Arrakis

$159.53

$55.84

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Dune: War for Arrakis

He who controls the Spice controls the universe — and in Dune: War for Arrakis, that fight plays out across the dunes in glorious, asymmetrical detail. One side commands House Atreides and their Fremen rebellion; the other rules as the iron-fisted Harkonnen. It's a big, cinematic strategy game that leans hard into the saga, with Sandworms, Sardaukar and a war for the desert planet that shakes out differently every time.

At a glance

  • 1–4 players
  • Playing time: around 120 minutes
  • Recommended age: 14+
  • Asymmetrical strategy — Atreides rebellion vs Harkonnen rule

How it plays

  • An action dice system drives your moves, backed by a deep deck of event cards
  • Manoeuvre Fremen, Fedaykin and the fearsome Sardaukar for control of Arrakis
  • Send harvesters into the deep desert and dare the great Sandworms for Spice

Play it one-versus-one, in teams, or solo against the game — the event cards keep every retelling of the Dune saga feeling fresh.

A sweeping, table-hogging trip to Arrakis that rewards bold play. Grab a set of sleeves to keep those event cards pristine through repeat playthroughs.

Product Information

Shipping & Returns

Description

He who controls the Spice controls the universe — and in Dune: War for Arrakis, that fight plays out across the dunes in glorious, asymmetrical detail. One side commands House Atreides and their Fremen rebellion; the other rules as the iron-fisted Harkonnen. It's a big, cinematic strategy game that leans hard into the saga, with Sandworms, Sardaukar and a war for the desert planet that shakes out differently every time.

At a glance

  • 1–4 players
  • Playing time: around 120 minutes
  • Recommended age: 14+
  • Asymmetrical strategy — Atreides rebellion vs Harkonnen rule

How it plays

  • An action dice system drives your moves, backed by a deep deck of event cards
  • Manoeuvre Fremen, Fedaykin and the fearsome Sardaukar for control of Arrakis
  • Send harvesters into the deep desert and dare the great Sandworms for Spice

Play it one-versus-one, in teams, or solo against the game — the event cards keep every retelling of the Dune saga feeling fresh.

A sweeping, table-hogging trip to Arrakis that rewards bold play. Grab a set of sleeves to keep those event cards pristine through repeat playthroughs.

Dune: War for Arrakis | Loaded Dice