
DIE RPG Standard Hardback Book
Dragged into a fantasy world spun from your own fears, doubts and desires — and offered limitless adventure if you'll only give up the life you left behind. DIE: The Roleplaying Game turns the acclaimed comic by Kieron Gillen and Stephanie Hans into a game about flawed, real people and what they'll sacrifice to escape (or to stay). Low on prep and high on drama, it's a superb pick for tables who love their roleplay with real emotional bite.
At a glance
- Format: 408-page hardback rulebook
- Six unique character classes drawn straight from the comic
- Easy-to-learn dicepool mechanics with plenty of advancement options
- Bestiary contributions from Gareth Hanrahan, Adrian Tchaikovsky, Becky Annison and more
- Exclusive intro comic and new art from Stephanie Hans
How it plays
- Build a bespoke world from the obsessions and dreams of your friends
- Run it as a one-shot, a long campaign or anything in between
- Published by Rowan, Rook and Decard (Spire, Heart)
Low-prep, high-drama and gorgeously produced — the kind of book that gets a group talking long after the session ends.
A standout narrative RPG from a proven creative team. Pair it with a good dicepool set and you're ready for session zero.
Original: $80.43
-65%$80.43
$28.15DIE RPG Standard Hardback Book
Dragged into a fantasy world spun from your own fears, doubts and desires — and offered limitless adventure if you'll only give up the life you left behind. DIE: The Roleplaying Game turns the acclaimed comic by Kieron Gillen and Stephanie Hans into a game about flawed, real people and what they'll sacrifice to escape (or to stay). Low on prep and high on drama, it's a superb pick for tables who love their roleplay with real emotional bite.
At a glance
- Format: 408-page hardback rulebook
- Six unique character classes drawn straight from the comic
- Easy-to-learn dicepool mechanics with plenty of advancement options
- Bestiary contributions from Gareth Hanrahan, Adrian Tchaikovsky, Becky Annison and more
- Exclusive intro comic and new art from Stephanie Hans
How it plays
- Build a bespoke world from the obsessions and dreams of your friends
- Run it as a one-shot, a long campaign or anything in between
- Published by Rowan, Rook and Decard (Spire, Heart)
Low-prep, high-drama and gorgeously produced — the kind of book that gets a group talking long after the session ends.
A standout narrative RPG from a proven creative team. Pair it with a good dicepool set and you're ready for session zero.
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Description
Dragged into a fantasy world spun from your own fears, doubts and desires — and offered limitless adventure if you'll only give up the life you left behind. DIE: The Roleplaying Game turns the acclaimed comic by Kieron Gillen and Stephanie Hans into a game about flawed, real people and what they'll sacrifice to escape (or to stay). Low on prep and high on drama, it's a superb pick for tables who love their roleplay with real emotional bite.
At a glance
- Format: 408-page hardback rulebook
- Six unique character classes drawn straight from the comic
- Easy-to-learn dicepool mechanics with plenty of advancement options
- Bestiary contributions from Gareth Hanrahan, Adrian Tchaikovsky, Becky Annison and more
- Exclusive intro comic and new art from Stephanie Hans
How it plays
- Build a bespoke world from the obsessions and dreams of your friends
- Run it as a one-shot, a long campaign or anything in between
- Published by Rowan, Rook and Decard (Spire, Heart)
Low-prep, high-drama and gorgeously produced — the kind of book that gets a group talking long after the session ends.
A standout narrative RPG from a proven creative team. Pair it with a good dicepool set and you're ready for session zero.






















